Smithsonian Science Education Center
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Smithsonian Science Grade 1 Sampler

From the all-new Smithsonian Science for the Classroom, the How Do We Send a Message Using Sound? lesson sampler highlights Lesson 2: Zoo Game. Students design a solution to the problem of sending a message a short distance without speaking. They use a pattern of drum beats to help a zookeeper feed the animals in a simple board game.
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